Playing video in unity3d is easy now with the videoplayer component. But you do still need to hook up controls if you want your users scrubbing through the timeline, pausing, playing, or skipping. Here, I’ll cover everything you need to get a video player working, with time tracking, skipping, and more. And you can load your video from a web url / http endpoint or a local file… Follow along and build it yourself or just download the source and drop it into your own project now.
Download the full source here: https://unity3dcollege.blob.core.windows.net/site/YTDownloads/VideoPlayerControls.unitypackage