Build Stack (the mobile game) with Unity in under 1hour
In this video we’ll go through building the Stack mobile game from start to finish. We’ll cover moving the blocks, chopping them up, and get the game in working order all in under an hour.
In this video we’ll go through building the Stack mobile game from start to finish. We’ll cover moving the blocks, chopping them up, and get the game in working order all in under an hour.
RDD is an interesting development strategy that may be the perfect replacement for code comments. I’m trying them out this week and recommend you do as well 🙂
This week we learned that telltale game is switching to Unity (apparently some knew a while ago, but I just found out 🙂
I think this is great for both Unity and TellTale and I explain exactly why in the video.
Check out this reddit thread for more info btw (where I first heard about it): https://www.reddit.com/r/Unity3D/comments/8tyb1t/report_telltale_is_replacing_its_inhouse_engine/
Managers or Controllers? What should you use? What are they? Find out now 🙂
Today we’ll talk about the difference between a manager and a controller… (and systems). We’ll discuss different types of managers and controllers, and how they interact with each other.
Interviewing game developers is hard, and most people do a pretty bad job at it… In this video, I go over a few of the things I’ve learned interviewing and being interviewed, and talk about what I’ve seen work and what’s completely failed.
I love my RGB keyboard. And integrating support for it into your Unity projects is pretty simple. In this video, I’ll go through the steps required to build an RGB cooldown indicator for your Unity game.
Grab the Colore Kit: https://github.com/chroma-sdk/Colore
Get the Keyboard on Amazon: https://amzn.to/2JRfSkb
Grab My Source:
In this video we’ll go through a subscribers broken UNET project and fix it. I’ll talk a little bit about my workflow for fixing these kind of issues, the root cause of this issue, and quickly show how to fix it up.
If you’re building a multiplayer Unity project, you need this free asset! It’ll save you time, money, and pain by making debugging easy on both sides, & avoiding builds.
The Download Link: https://drive.google.com/file/d/1V6n6-6V7DBhJ8uNL2zh-UEAWC6nZ87ps/view
Are you on the fence about what engine to use? Not sure if you want to use Unity, Unreal, GameMaker, or one of the many alternatives? In this video I’ll give a quick breakdown of when you shouldn’t use Unity, then dive into all the times and reasons why it may be the perfect fit for your next game or your entry into game development.
Learn how to recreate the popular mobile game Ballz in a clean maintainable way. We’ll dive into how to build a game like this, how to keep it fast, clean, and SOLID. And at the end, you’ll have a working little mobile game you can play or build upon. And if you need, the full source project is available below.
Download the full project here: https://unity3dcollege.blob.core.windows.net/site/Downloads/Balls.zip