All posts in "Unity3D"

Health Bars in Unity3D – #2 – Screen Space & Auto Creating

By Jason Weimann / August 27, 2018

Health bars are important in many game types. Luckily, they’re easy to add to your Unity game! In part 2 of the health bar series, I’ll show you how to create screen space health bars that stay a consistent size and always look flat to the player. We’ll do it with some simple events and have our system automatically generate health bars for any new monsters that need one 🙂

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